Rarities

A fish's rarity sets its value, its XP, and how likely it is to appear.

Reference

Rarity Tiers#

Rarity Emoji Base Chance Sell Multiplier XP Multiplier Color
Common ⚪ ~70% 1x 1x Grey
Uncommon 🟢 ~20% 2x 1.5x Green
Rare 🔵 ~7% 5x 2.5x Blue
Epic 🟣 ~2.25% 12x 5x Purple
Legendary 🟡 ~0.6% 20x 10x Gold
Mythical 🔴 ~0.15% 50x 25x Red
Unique ⭐ Event only 500x 50x Gold

How Rarity Is Determined#

Base chances are modified by:

  1. Rod rarity bonus: Each rod adds a flat percentage bonus (e.g., Mystic Rod adds +30%)
  2. Bait rarity bonus: Equipped bait adds an additional bonus (e.g., Magic Bait adds +30%)
  3. Active effects and consumables: Timed buffs like a Rarity Boost potion
  4. Gear: Equipped gear can carry its own rarity bonus

These bonuses make Common less likely and higher tiers more likely.

Location doesn't change your odds

Location has no effect on rarity. The odds are the same at the Appalachian Stream and the Patagonian Ice Fields. Location decides the species, the base coin value and the XP. See the Locations Reference for how those vary.

Value Calculation#

A fish's coin value starts from the location type's base value, then these multipliers apply in order:

  1. Location level scaling: higher-level location types are worth more. The Arctic is 13.5x the Stream before anything else.
  2. Geographic region: North America is the baseline, Asia runs about 1.15x, Europe about 1.30x, and South America about 1.79x, on top of the location scaling.
  3. Rarity sell multiplier: from the table above.
  4. Size factor: bigger-than-average fish of their species sell for more, smaller for less, within a 0.5x–5.0x range.
  5. Weight bonus: a smaller effect, between 0.5x and 2.0x.
  6. Pattern bonus: from Solid (1.0x) up to Speckled (1.5x).
  7. Trait multipliers: stack on top, and a fish with a secondary colour gets a further +15%.

Last, a soft cap stops single fish from being worth absurd amounts. Value above the cap counts for 10%, and value above twice the cap counts for 2.5%. The caps scale with rarity, from 12,000 for a Common up to 3,000,000 for a Unique.

None of this changes which rarities can appear where. It only changes what a catch is worth.

Unique Rarity#

Unique fish only come from events, never from normal fishing. They have a 500x sell multiplier and 50x XP multiplier. The most common way to get one is winning a Monster Fish event and catching the monster.